Release Date: June/2018
Studio: Arcolabs
Platform: Android, iOS
Team Size: 9
Project length: 10 months
Language: C#
Engine and Tools: Unity, Adobe Photoshop, Adobe Flash
Role: Programmer, Project Manager
Tasks: I created a bunch of custom systems that could improve our work-time automating some changes that we wanted to do. I also implemented a custom card system as a reward for players. Working with the backend team we designed and created an api and assets that collect and save player and game data in our servers. I mantained the game with new updates and bug fixes until January 2019. After our project manager left the company I acted as the game's project manager.
Game Do Corinthians was my first big project. I learned a lot with it. We had a multidisciplinary team with Game Designers, Artists, Programmers, Voice Actors, Sound Designers. Being on a team like this improved my teamwork. Since we were a small studio I could experiments some stuff there, like project management, participate with ideas for new projects, creation of Unity assets to be used in other projects.
Game do Corinthians is a mobile match-3 game, made for the brazilian soccer team Sport Club Corinthians Paulista, aka Corinthians. It's a game that tells the team's story, aproaching the club to it's fans. Also it has a few mini-games, and even more coming, to entertaint the players meanwhile they are out of life in the main game.